VR in Education: Accessibility, Agency, and What’s Next
It was a pleasure to join a panel at the ASU+GSV Summit with colleagues from Meta, exploring how virtual reality...
Learning Futures Architect
It was a pleasure to join a panel at the ASU+GSV Summit with colleagues from Meta, exploring how virtual reality...
I recently joined Matthew Hoerth, M.D., of the Multidisciplinary Simulation Center at Mayo Clinic Arizona, on the Tomorrow’s Cure Podcast,...
Dan Munnerley and Bea Rodriguez-Fransen, Ed.D. had the honor of representing ASU Next Lab at the first-everMeta Education Summit in...
Arizona State University partnered with Universidad Argentina de la Empresa to train over 2,000 faculty in applying AI and VR to teaching and learning. Supported by ASU’s University Design Institute, Next Lab, EdPlus, and others, the initiative enhances learning through immersive and personalized educational experiences.
Past meets future: Arizona State University students engage with WWI history through virtual reality. Read the article Our teams at...
Over the weekend, Arizona State University hosted the very first Realm 4: Education Through Exploration Summit, a two-day event focused...
Devils in the Details is a conversation with experts from Arizona State University who are doing the work, the research,...
Verizon and Dreamscape Immersive, a virtual reality (VR) application developer, announced Thursday a partnership to build VR applications focused on...
Reimagining USAF Energy Futures Through Immersive, Personalized Training Experiences and Pathways AFWERX serves the needs of the Air Force by...
Extended reality (XR) technologies — which include virtual, augmented or mixed realities — allow us to blend physical and digital...
Build Your Own Olympic Village – Extended Reality: Augmented, Mixed, Virtual with Dan Munnerley and Heather Haseley With XR you...
The Learning Futures Collaboratory has been busy dreaming up whole new paradigms for immersive learning. Working with Dreamscape Immersive to...
XR@ASU came together through the Immersive Learning workstream from the Learning Futures Collaboratory (LFC), which also included the Embodied Games...