Augmented Reality for Vocational Education and Training, Queensland

The Aim

There are opportunities for QLD VET to use AR to enhance the teaching and learning experience for the student and create industry-relevant experiences. The full extent of opportunities of AR for the VET sector is yet to be explored and understood further.

The augmented reality program aims to build Queensland VET sectors’ foundational knowledge and awareness of AR to enable informed decisions regarding possible investment, application and design of AR.

The Program

The program is designed to run over a four week period, this includes:    

  1. Foundation workshops – 25th and 26th March 2013
  2. Dissemination and future mapping workshops – 19th April. 2013
  3. Online support via the forum for project duration (20 hours)

The Process

  • The action research structure will be modeled from successful action learning/research programs and eAssessment leading practice. These programs provided face-to-face experience and access to expertise and mentor support.
  • The AR workshops have been developed using the IDEO design thinking model developed by the ARstudio innovation and development project (funded by the Australian Government, Office for Learning and Teaching), located at the INSPIRE center (http://www.inspire.edu.au).
  • Business model generation provides a framework and toolkit to develop prototype ideas into business propositions. (http://www.businessmodelgeneration.com)

Attendees